The official announcement came down today for Issue 1 of The Secret World and Funcom just keeps hitting the bullseye. The content is going to be spread throughout the game world with new missions in all three zones, some continuing already established story lines and some creating new stories from newly introduced NPCs. This Issue will also see the introduction finally of the Marketplace, TSW’s version of the auction house. The Marketplace is going to be cross server so all players from all dimensions can buy and sell from one another, just as the chat functions. Well, when it functions 😉
There is mention of new construction we may notice around the three Faction Cities that also ties in to some hints as to what is coming in Issue 2. “Dr Aldini is sharpening his scalpels, the Ockham triplets are readying their scissors and razors.” These sound like nods to the expanded character customization options that were not available at launch in the form of NPC vendors.
The other comment I saw that really inspires me and just increases my love for this game already is the following statement “But that’s not all! Another mission awaits observant players on Solomon Island — one that explores a character that may be more than she pretends to be…” Does this sound to anyone else like there will be more missions dropped into an area that will not be clearly marked and we will need to discover? Perhaps missions that are uncovered thru conversations with NPCs or new missions unlocked by interacting with objects in the game world..
Of course even this news has been met with some criticism as some of these features, specifically the Marketplace, were removed before launch so can be considered new content. Often times in MMOs there is no pleasing everyone. If the Marketplace was in at launch but stopped working, such as the chat, some folks would have screamed Fail. I for one prefer things be delayed a bit and working as intended then released only to break and cause more problems. Patience is a virtue folks.